变量获取
获取PlaceholderAPI变量
{papi:<string>}{papi:%player_level%:<&def 默认值>}
{papi:%player_level%:10} # 默认值使用场景为 非玩家获取的时候生成.Last updated
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{papi:<string>}{papi:%player_level%:<&def 默认值>}
{papi:%player_level%:10} # 默认值使用场景为 非玩家获取的时候生成.Last updated
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Was this helpful?